Interesting that this is on front page. I thought HOMM is quite niche right now. I'm still spending some time on HOMM3 and recently created mcp for Claude Code (with opus 5.5) to play it - you can look at short playthrough here:
https://www.youtube.com/live/uU-vvTOZFQY
It is not good at it! And very slow! I tried to improve, teach strategies, write some analysis scripts, etc. Did not help much.
ttoinou 8 minutes ago [-]
I have tons of friends who know HoMM III, it’s the game of our youth
I think it’s also popular in eastern Europe
sgt 1 hours ago [-]
I see a lot of people doing recreations of games (or simply new ones) but I've noticed that there's just some ick-factor (hard to explain), in addition to performance issues, and just plain old bugs.
It's amazing what can be built using vibe-coding, but it still feels far away from actually being able to create proper games with soul.
Or am I wrong?
futune 1 hours ago [-]
I'm not sure if meant to ask if this project is an ai-recreation. I just wanted to say that the fheroes2 project is much older than that. I was playing with it during covid (if I remember right).
I suppose it's possible that they have changed development practices recently, but I think you can probably enjoy it without guilt if that worries you!
trollbridge 59 minutes ago [-]
fheroes2 predates the era of vibed AI recreations which get abandoned in a week or two.
falsaberN1 53 minutes ago [-]
May be niche but I actually bought HoMM2 last week on GOG to replace my aged CD, what a coincidence.
Heroes 2 in particular and Might and Magic 2 (Gates to Another World, the RPG blobber) are some of my favorite games of all time. I also discovered there was a Mega Drive (Genesis for you Americans) port of King's Bounty, the predecessor to HOMM.
I may want to try what you did too, I managed to have a local Qwen 3.8 instance play M&M2 fairly successfully using dosbox-x and MCP, so I may be able to have it play HOMM2 too. Thanks for the idea!
Waterluvian 1 hours ago [-]
There’s not one but two major HOMM games in late development right now.
txdv 1 hours ago [-]
I think HOMM2/3 is pretty well known to mid thirties.
nylonstrung 43 minutes ago [-]
They had a reveal for the remake on Gamescom Opening Night Live and it was pretty prominently marketed there as well
nicce 1 hours ago [-]
The best games when you were around 10-12 years old.
nylonstrung 40 minutes ago [-]
It would be helpful to know what this adds relative to VCMI and Fheroes
This is a surprisingly saturated category as far as alternative OSS engines go
gum_wobble 36 minutes ago [-]
I don’t think you develop this kind of things to be useful and solve problems. It’s more of a fun hobby project/homage kind of things. Maybe not everything has to have a purpose yk
tholman 54 minutes ago [-]
It's fun reading about the differences they've made regarding the AI computer players, giving them a more modern/better tactics vs the also interesting way it was implemented before (computer players being always able to see the full map and have extra creature growth)
quibono 2 hours ago [-]
Not quite HOMAM2 but.
I have such fond memories of HOMAM3 and playing it in hot seat mode as a kid.
Interestingly the game is still massively popular in ex-Warsaw Pact countries. Although I think it’s having a resurgence in the US too.
cyrusmg 2 hours ago [-]
Oh, I loved HOMAM 3 - and this made me google a bit and there is also an engine for it for Linux: https://github.com/vcmi/vcmi
I also loved 3, "Songs of Conquest" has been an enjoyable spiritual successor for me recently even if the base game is quite limited on factions and a number of mechanics differ. I'm also keeping an eye on "Heroes of Might and Magic: Olden Era" when it eventually releases.
Kuxe 1 hours ago [-]
VCMI is also available for Android. Mod support. New factions. Not that the depth or homm3 leaves anything to be desired, but it's really fun nonetheless to try new stuff :)
loglog 2 hours ago [-]
The added features look like a comprehensive back port of Heroes 3.
imeanwhatdoikno 2 hours ago [-]
Thank you (edit: and/or devs) for doing this! HOMM2 was amazing
RivieraKid 1 hours ago [-]
I wish someone would create new faction.
thriftwy 14 minutes ago [-]
There is this HoMM3: The Succession War total conversion mod for HoMM3 in the style of Heroes 2 which happens to have new factions for what looks like Heroes of M&M II.
https://www.youtube.com/playlist?list=PLeEpTaU26pQgpMOAJZ-Eq...
It is not good at it! And very slow! I tried to improve, teach strategies, write some analysis scripts, etc. Did not help much.
I think it’s also popular in eastern Europe
It's amazing what can be built using vibe-coding, but it still feels far away from actually being able to create proper games with soul.
Or am I wrong?
I suppose it's possible that they have changed development practices recently, but I think you can probably enjoy it without guilt if that worries you!
Heroes 2 in particular and Might and Magic 2 (Gates to Another World, the RPG blobber) are some of my favorite games of all time. I also discovered there was a Mega Drive (Genesis for you Americans) port of King's Bounty, the predecessor to HOMM.
I may want to try what you did too, I managed to have a local Qwen 3.8 instance play M&M2 fairly successfully using dosbox-x and MCP, so I may be able to have it play HOMM2 too. Thanks for the idea!
This is a surprisingly saturated category as far as alternative OSS engines go
I have such fond memories of HOMAM3 and playing it in hot seat mode as a kid.
Interestingly the game is still massively popular in ex-Warsaw Pact countries. Although I think it’s having a resurgence in the US too.
[0] https://vcmi.eu/